![]() The only thing that's a bit choppy are the leader animations and they aren't bad, just not as smooth as they should be. Load times are fast, turns are faster than Civ 5 and there are no graphical issues or slowdowns apparent. It runs much faster than Civ 5 does on this system by a long shot. The game performs perfectly fine in that setup on this system. Now it by default set the graphics to fairly minimal settings due to the hardware but I've since upped some of the graphic settings a bit (most to medium and turning on AA), and also turning on leader animations to medium. It's certainly minimal specs, with the RAM being higher than the minimum of course. ![]() All standard run of the mill equipment from the time. Nothing special on the disk, just a 1TB 7200 RPM SATA drive. Just for the sake of saying so here, I am running Civ 6 on a 5 year old i3-530 with 6GB RAM and a ATI Radeon R7 250 1GB video card. Regardless, last thing you want to do is upgrade your graphics / CPU if it makes no difference, so try to check as best as you can. One issue with Benchmarking is you need a similar machine running the same Civ game. It is more often than not GPU, especially if you are not thrashing at above 75% CPU (multicore 65% is when depreciation becomes more noticeable) and there is little else using CPU and you aint run out of RAM. Then in game look at when you are slow and that should give you an idea of whether it is GPU or CPU. Make sure nothing else is eating your resources including AV or a hardware issue (check OS log and # of interrupts when idle) ![]() I would recommend using procmon, perfmon, fraps and 3Dmark or similar. The funny thing is, I have never looked at Civ performance because by the end of the day I am not interested and mine runs OK. To deny this means you do not do it for a living. I have no idea how well threaded CIV6 is and that could be some of the issue as can be rendering the invisible or a zillion other things.ĬPU as a concept as opposed to a chip has increased significantly over the last few years with more offloading to GPU, more cache, more specialization, more cores and threads and better programmed code to utilize these features. I would never recommend an upgrade without testing unless the specs are below what is recommended and I would never run with mimum spec. Often the cause is something else running.
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